Web page last updated : July 2018


Clickable map of The Wildlands
Khemit Rodinia Lucarcia Luxore City Ahnk Buto Rosetta The Nylle River The Lower Kingdom The Middle Kingdom The Upper Kingdom Lucar City Cansae Tunis Vacheron Providentia Selkie Frostgard The Head of Ursum The Spine of Ursum The Tail of Ursum Pontes Vacheron Lucar (Capital) Condate Providentia Sarnia Molesworth Petuaria Bannaventa Lemanae The Barrow Downs The Crags Coates Wood The Deadwood The Goblin Wood The Greenwood Wyre Forest Darkmoor Mere Marsh The Wildflow River Brakspear Castle Ravenspear The Sunken Fort Cansae Mamucium Tunis Manabas Ursum Ibini Granita Antissa Paradin Grunal Barusi The Verdant Palace Northern Ibini Southern Ibini Spilk Hillsend Epiedes Barusi Grunal Paradin Carmelo Aeer Eli Zaneth The Verdant Palace The River Ardeth The Church of the Light The Shack The Torrent The Manor House The Warehouses Church of the Light The Gull The Market Warehouses Church of the Light Favourable Zephyr Guild Office Smithy Market Place Warehouses Docks Church of the Light Drunken Mermaid Purple Parrot The Crafty Fox Warehouses Smithy Manor House Market Square Warehouse Church of the Light The Shining Light Tavern The Lighthouse Smithy The Manor House Warehouses and Docks The Church of the Light The Naja Tower The Barking Hound The Market Farside The Market Fisherman's Rest Church of the Light Warehouses The Cabin The Verdant Palace Selkie Frostgard Derketo Kelp Darken's Folly The Sahagu Inn The Frosthold Mountains Darken Downs Darken Woods Mithlond (Sanctuary) The Old Coast Road Iceflow River Littlebrook City Eastward Thistledelve Waymeet Ashtar Holytree Castle Fortuna Khazagrim Mount Macarack Abbey Dragon's Perch Sapporo Akihabara The Jagged Peaks The Furrowed Hills The Bandit Wood Deepwood Eldaran Southern Swamplands The Black Swamp The Barren Scrub Sylvandale Monastery of the East Winds Monastery of the North Winds Monastery of the West Winds Eastward Abbey Waymeet Abbey Newkeep The Empire of Rodinia The Empire of Honshu Marlek Nargastan The Jungles of Maya Athena Kiltland The Kingdom of Albion Mochica Tapirit The Wildlands The Great Desert Hishan Hawkmoon Ager Rodin City Rodinia Nubia Kurgan Weissland Dardania Elam Nung Semang Tana Toradja Ogre Province Naga Province Dragon Province Gryphon Province Sphinx Province Phantom Province Kirin Province Dominion City Elfhome Wetland City Westport Maard City Land's End City Smugglers Haven City Lakeside Bluff Pembrose City Woodend The Ruins of Gyal Elerelen Pinewood Murkwood Wetland Marshes Maard Uplands The Alley Leafy End Dreadwood Haven Plains Western Cliffs Sorcerer's Isle The Lake The Jagged Peaks Dominion Wetland Maard Pembrose Haven Land's End Elsir Vale Venusia Hommlet Frusina Herculaneum Savo Rodin City Messana Derona Londinium Tuscany Hills Lizard Marsh Devon's Holding Daggerfish Laughing Hollow Stormhaven Logazors Mine Jawa Silver Mines Sibu Jukai Kupang Otyugh Swamp Jawa Endau Marudi Roundwood Hills Roundwood Hills Worlds Edge Worlds Edge


Category:City State
Location:The Wildlands
Ruler:King Dulak I
Government:Feudal Monarchy
Predominant Race:Human
People of Note:Fytur, King Dulak I, Nienna, Prince Wilbur, Samsay, Taselm, Zoeldat

Places of Interest

Cities:Pembrose City

Contents Tree


Pembrose is probably the least agressive city state of them all. Its main trade is to log trees and sell them on to Haven for it's ship building industry. It trades for the iron ore Haven produces out of the Western Cliff mines and other minerals. It also trades with Dominion to the north but that relationship is less friendly.

The state is a feudal monarchy which up till about a year ago was headed by King Derik II. He recently died, leaving a wife and two twin sons, Dulak and Wilbur. King Dulak I naturally ascended to the throne.

However, rumours coming out of Pembrose tell that the queen mother, old King Derik's wife, favours the younger (by minutes) twin, Prince Wilbur. Prince Wilbur has taken the title Duke of Woodend and has taken up residence there, whilst the new king and the queen mother both live in the palace in Pembrose city. It is not known if this situation will cause a rift in the state but there is much speculation in the populace.

It is said that the Duke of Woodend is undergoing talks with the sorceress queen who rules the elves of the wood. What the purposes of these talks are is unknown. Surely it must have to do with the amount of lumber the state is taking from the elven wood. Or are they forging an alliance? And is the new King involved in these discussions or is it something the Prince is doing of his own accord?

Pembrose's lands vary from the south to the north. The southern end is rolling farmland, almost a continuation of Haven's plains. By the northern end the lands have become more rocky and flinty as they touch on the edges of Dominion's rocky mine lands. There are a few Pembrosian mines in the northern reaches but these are mostly not very efficient and most minerals still need to be traded in. To the south the farms are quite productive - enough so to be able to feed the population and still have some food spare enough to trade north with Dominion and other places with shortages.

The open wilds of Pembrose are relatively safe to the traveller. Not because they are particularly well patrolled but more because the lands are simply not inhabitted by many dangerous creatures in comparison to the other city states.

Waystations and village inns are common in Pembrose state so the traveller is well cared for, and when no village can be found the abundance of wayward pines mean a night under the stars is a rare occurance for the experienced traveller.