Web page last updated : July 2018

Khemit

Clickable map of Khemit
Khemit Rodinia Lucarcia Luxore City Ahnk Buto Rosetta The Nylle River The Lower Kingdom The Middle Kingdom The Upper Kingdom Lucar City Cansae Tunis Vacheron Providentia Selkie Frostgard The Head of Ursum The Spine of Ursum The Tail of Ursum Pontes Vacheron Lucar (Capital) Condate Providentia Sarnia Molesworth Petuaria Bannaventa Lemanae The Barrow Downs The Crags Coates Wood The Deadwood The Goblin Wood The Greenwood Wyre Forest Darkmoor Mere Marsh The Wildflow River Brakspear Castle Ravenspear The Sunken Fort Cansae Mamucium Tunis Manabas Ursum Ibini Granita Antissa Paradin Grunal Barusi The Verdant Palace Northern Ibini Southern Ibini Spilk Hillsend Epiedes Barusi Grunal Paradin Carmelo Aeer Eli Zaneth The Verdant Palace The River Ardeth The Church of the Light The Shack The Torrent The Manor House The Warehouses Warehouse Church of the Light The Shining Light Tavern The Lighthouse The Market Fisherman's Rest Church of the Light Warehouses The Cabin The Verdant Palace Selkie Frostgard Derketo Kelp Darken's Folly The Sahagu Inn The Frosthold Mountains Darken Downs Darken Woods Mithlond (Sanctuary) The Old Coast Road Iceflow River Littlebrook City Eastward Thistledelve Waymeet Ashtar Holytree Castle Fortuna Khazagrim Mount Macarack Abbey Dragon's Perch Sapporo Akihabara The Jagged Peaks The Furrowed Hills The Bandit Wood Deepwood Eldaran Southern Swamplands The Black Swamp The Barren Scrub Sylvandale Monastery of the East Winds Monastery of the North Winds Monastery of the West Winds Eastward Abbey Waymeet Abbey Newkeep The Empire of Rodinia The Empire of Honshu Marlek Nargastan The Jungles of Maya Athena Kiltland The Kingdom of Albion Mochica Tapirit The Wildlands The Great Desert Hishan Hawkmoon Ager Rodin City Rodinia Nubia Kurgan Weissland Dardania Elam Nung Semang Tana Toradja Ogre Province Naga Province Dragon Province Gryphon Province Sphinx Province Phantom Province Kirin Province Dominion City Elfhome Wetland City Westport Maard City Land's End City Smugglers Haven City Lakeside Bluff Pembrose City Woodend The Ruins of Gyal Elerelen Pinewood Murkwood Wetland Marshes Maard Uplands The Alley Leafy End Dreadwood Haven Plains Western Cliffs Sorcerer's Isle The Lake The Jagged Peaks Dominion Wetland Maard Pembrose Haven Land's End Elsir Vale Venusia Hommlet Frusina Herculaneum Savo Rodin City Messana Derona Londinium Tuscany Hills Lizard Marsh Devon's Holding Daggerfish Laughing Hollow Stormhaven Logazors Mine Jawa Silver Mines Sibu Jukai Kupang Otyugh Swamp Jawa Endau Marudi Roundwood Hills Roundwood Hills Worlds Edge Worlds Edge

Statistics

Category:Continent
Location:The Known World
Ruler:Pharaoh Ramesis
Government:Pharaoh
Size:500 miles east to west by 650 north to south
Population:200,000 souls
Predominant Race:Human
People of Note:Pharaoh Ramesis
Historical Figures:Pharaoh Narmer
Organizations:The Dervishes

Places of Interest

Capitals:Luxore
Regions:Lower Khemit, Middle Khemit, Upper Khemit
Towns:Ahnk, Buto, Rosetta
Rivers:The Nylle River

Overview

Scholars trace the origins of Khemit back many thousands of years ago when the island was inhabbited by hunters and Khemit itself was a sprawling green grassland. Climatic changes turned the island into a desert, but the hunters survived by hunting and fishing and through a pnmitive form of cultivation they developed.

The desertification of Khemit was halted by rains that eventually allowed the hunters to settle in Middle and Lower Khemit and access the resources of the Nylle. These farmers grew flax and wheat and wove linen fabrics. All maintained large flocks on the delta.

As the farmers maintained their existence, loose communities were formed that gradually became small tribal kingdoms. These kingdoms evolved into two loosely governed states, known as Middle Khemit, wth Luxore as its capital, and Lower Khemit, with Buto as its capital. Upper Khemit was then, and still is, mostly uninhabitted.

The two kingdoms vied for power over the land of Khemit. Eventually, the struggle led to the victory of the south and the unification of the Two Kingdoms under the command of Narmer. This was the beginning of the dynastic period of the Pharaohs and modern Khemit as it is today.

Places of Interest

Luxore

The stunning capital city of Khemit straddles the Nylle river in the Middle Kingdom. Home to the powerful Pharaoh Ramesis and also the base of the all-powerful kheri-heb.

Lower Khemit

Lower Khemit, where the Nylle river flows out to the sea is a relatively poor land - though richer than its distant neighbour in the south. This is a land where the river delta means the river slows to a crawl and where swamps and biting insects are all too common. The arable lands around the river are fertile and bountyful and the Lower Kingdom is known as the food garen of Khemit. Most of the produce which feeds the kingdom is grown here. The place is also perfect for raising domesticated cattle, sheep and goats.

Middle Khemit

The Middle Kingdom, as it is known, is the wealthiest and most prosperous part of the whole land. The Nylle here is fast enough flowing to make transport simple. It floods with regular frequency, keeping the flood-plains fertile. The mountains of the Upper Kingdom are close enough to bring stone to the valleys here. The current pharoh, and many before him, makes his home here. Most scholars of the land reside here and it is the central focus for the illustrious keri-heb.

Upper Khemit

Upper Khemit is the part of the continent in the south. The large mountain ranges here give the region its name and make the place fairly inhospitible. It is still inhabitted by hardy hillfolk and the nobles of the Middle Kingdom pay large amounts of money to labourers to cut and transport huge blocks of stone and marble in this region to build their wonderful cities and monuments. The Nylle river traces its roots into these mountains.

Ahnk

The large port town of Ahnk sits in the far extents of the Middle Kingdom. It is a big trading port with people and goods moving between Khemit and Rodinia and beyond. Trade routes join here with Nubia in the Rodinian Empire, with Hishan and even as far as the distant Lucarcian Continent. Ahnk is a bustling port town with lots of noise, people and a cosmopolitan feel.

Buto

Capital of Lower Khemit since the days that the Lower and Middle Kingdoms were formed. Buto was set to become capital of all of Khemit but Narmer chose to settle in its great rival, Luxore, when he took control of the lands and declared himself Pharaoh.

Rosetta

Rosetta is a small port town at the north east of the land. It is the primary trade hub for trade with the main continent of Rodinia. Ships sail to and from the Wildlands and, just recently, Hishan. Most shipping which goes further afield stops into the bigger port of Ahnk, to the south, but some comes through here.

The Nylle River

The life-blood of Khemit. The Nylle river begins life as a small number of tributaries high in the mountains of Upper Khemit. From there is flows down into the Middle Kingdom, bringin life and prosperity to the people who choose to live nearby. It ends in the northern deltas of the Lower Kingdom where it flows into the sea.

Geography

Geographically, most of Khemit is inhabitted only by sturdy tribesmen who have adapted to desert life and can somehow survive there. They carve out an existance in the desolate reaches of the kingdom and although technically living in the Kingdom of Pharoah, they are virtually a nation unto themselves.

Culture

Civilized Khemit is mostly a broad brush down the center of the island, following the Nylle river from its source in Upper Khemit to where it flows into the sea at the delta. The majority of Khemits population and virtually the entirety of their knowledge, learning, magic and technology is based in that swath, the floodplain of the river. Most of the towns and cities of the country are there. There are a few exceptions with towns like Rosetta and Anhk growing up on the shores of the island and becoming ports for trade with the rest of the world. But for the main part, like in Khemit is based around the Nylle. In fact, for most in the country, the river is life.

Khemit is a land of high magic. This country is probably the single strongest location of magic on the planet, and indeed this is where arcane magic is most understood. The country is famous for its kheri-heb, Mage-Priests who wield unspeakable power. Indeed it is said by some, that the Khemit goddess, Isis, was responsible for introducing magic into the world of Rodinia. Wizards and sorcerers are the most common in this land of all lands in the world, and the Khemit pantheon of gods is many scorefold, meaning that there is no shortage of priests either.

History of Khemit

three thousand five hundred years ago

Scholars trace the origins of Khemit back over three thousand years ago when the island was inhabbited by hunters and Khemit itself was a sprawling green grassland. Climatic changes turned the island into a desert, but the hunters survived by hunting and fishing and through a pnmitive form of cultivation they developed.

two thousand years ago

The tribal leader known as Narmer united the tribes under his leadership. He named himself Pharaoh and set up his capital in the city of Luxore. This was the beginning of the dynastic period of the Pharaohs and modern Khemit as it is today.