Web page last updated : July 2018


Clickable map of Northern Ibini
Khemit Rodinia Lucarcia Luxore City Ahnk Buto Rosetta The Nylle River The Lower Kingdom The Middle Kingdom The Upper Kingdom Lucar City Cansae Tunis Vacheron Providentia Selkie Frostgard The Head of Ursum The Spine of Ursum The Tail of Ursum Pontes Vacheron Lucar (Capital) Condate Providentia Sarnia Molesworth Petuaria Bannaventa Lemanae The Barrow Downs The Crags Coates Wood The Deadwood The Goblin Wood The Greenwood Wyre Forest Darkmoor Mere Marsh The Wildflow River Brakspear Castle Ravenspear The Sunken Fort Cansae Mamucium Tunis Manabas Ursum Ibini Granita Antissa Paradin Grunal Barusi The Verdant Palace Northern Ibini Southern Ibini Spilk Hillsend Epiedes Barusi Grunal Paradin Carmelo Aeer Eli Zaneth The Verdant Palace The River Ardeth The Church of the Light The Shack The Torrent The Manor House The Warehouses Warehouse Church of the Light The Shining Light Tavern The Lighthouse The Market Fisherman's Rest Church of the Light Warehouses The Cabin The Verdant Palace Selkie Frostgard Derketo Kelp Darken's Folly The Sahagu Inn The Frosthold Mountains Darken Downs Darken Woods Mithlond (Sanctuary) The Old Coast Road Iceflow River Littlebrook City Eastward Thistledelve Waymeet Ashtar Holytree Castle Fortuna Khazagrim Mount Macarack Abbey Dragon's Perch Sapporo Akihabara The Jagged Peaks The Furrowed Hills The Bandit Wood Deepwood Eldaran Southern Swamplands The Black Swamp The Barren Scrub Sylvandale Monastery of the East Winds Monastery of the North Winds Monastery of the West Winds Eastward Abbey Waymeet Abbey Newkeep The Empire of Rodinia The Empire of Honshu Marlek Nargastan The Jungles of Maya Athena Kiltland The Kingdom of Albion Mochica Tapirit The Wildlands The Great Desert Hishan Hawkmoon Ager Rodin City Rodinia Nubia Kurgan Weissland Dardania Elam Nung Semang Tana Toradja Ogre Province Naga Province Dragon Province Gryphon Province Sphinx Province Phantom Province Kirin Province Dominion City Elfhome Wetland City Westport Maard City Land's End City Smugglers Haven City Lakeside Bluff Pembrose City Woodend The Ruins of Gyal Elerelen Pinewood Murkwood Wetland Marshes Maard Uplands The Alley Leafy End Dreadwood Haven Plains Western Cliffs Sorcerer's Isle The Lake The Jagged Peaks Dominion Wetland Maard Pembrose Haven Land's End Elsir Vale Venusia Hommlet Frusina Herculaneum Savo Rodin City Messana Derona Londinium Tuscany Hills Lizard Marsh Devon's Holding Daggerfish Laughing Hollow Stormhaven Logazors Mine Jawa Silver Mines Sibu Jukai Kupang Otyugh Swamp Jawa Endau Marudi Roundwood Hills Roundwood Hills Worlds Edge Worlds Edge


Location:Northern Ibini
Ruler:Baron Isla
Government:Local Lord
Size:A fishing village
Population:1,000 souls
Predominant Race:Human

Contents Tree


The village of Aeer serves as one of two ports of call for the barony of Baron Isla. It is nestled in a large bay which makes it easy to approach and is also situated alongside a large swath of very productive arable land. The only concern for the villagers in the relatively close proximity of the mountains which are known to be inhabited by evil creatures.


The village itself is quite typical of the region. A road runs in from Barusi. Farmlands lie mostly to the north, encircled by the road. A small forest lies to the south and a big one off to the east, beyond the road. Beyond the forest the looming mountains look down over Aeer like an angry sentinel.

There is a fairly large dock here and more warehouses than would be expected for a settlement of this size. Guild ships are common here all season from early spring to late autumn. This is probably the most commonly visited location in Ibini for Guild ships along with its sister port of Carmelo to the north.

Baron Isla’s Enforcers are common here as she is keen to make sure the place feels safe for visitors and locals alike. The captain is called Eric and is a firm favourite of Overseer Emilia who appointed him personally.

A small chapel of the Light is central to the village and overlooks the docks. The tavern of the Favourable Zephyr is large and simple, but kept clean and wholesome. It is often the first place visitors to Ibini stay in, and as such Baron Isla gives the innkeeper, Sora, a small stipend every month to encourager to keep the place in good condition and very welcoming.

A large market square is surrounded by local businesses like a small smithy, baker and general store. These have close ties to the warehouses. Unusually the Guild of Master Merchants and Seafarers has recently set up an office here. So they now have a permanent presence here. People wonder if this is the beginnings of the Guild trying to expand its influence into the region, or if it signifies an alliance between Baron Isla and the Guild.